From Ace Monster Toys Wiki
We can print a kinect mount, either use a pre-existing design, or modify one depending on where we want to mount it to.
Kinect hardware overview
|Microphone array||IR emitter||Depth camera||Tilt motor||USB cable||Color camera|
| Four mics pinpoint where voices or sounds are coming from while filtering out background noise.
||Projects a pattern of infrared light into a room. As the light hits a surface, the pattern becomes distorted, and the distortion is read by the depth camera.||Analyzes IR patterns to build a 3-D map of the room and all objects and people within it.||Automatically adjusts based on the object in front of it. If you’re tall, it tilts the box up. If you’re short, it knows to angle down.||Transmits data to the Xbox via an unencrypted feed, which makes it relatively easy to use the Kinect with other devices.||Like a webcam, this captures a video image. The Kinect uses that information to get details about objects and people in the room.|
- Skanect - easiest to use, free version outputs "low res" models which are good enough for small 3d prints. Windows only, there is an older version that runs on mac though.
- KinFu (part of PCL) - Scan an entire room (download) (tutorial)
- ReconstructMe - Another scanner thingie
- RGBD-demo - various kinect capture tools (can output 3d point clouds for creating models, has a room reconstruction app but had trouble getting it to work. supports multiple kinects to)
- CL NUI SDK - Looks like a fairly easy to use sdk for writing windows apps
- MikuMikuDance Another link, previous one now broken?- Motion capture to control anime characters
- rgbdslam - a more advanced room reconstruction tool -- but appears to only work under linux
- kinect-viewer - Cliff wrote some cool software for working with the Kinect. (mac only?)
- RGBD-6D-SLAM - looks pretty advanced...but linux only? :'(
Converting point cloud to a mesh: